Prototype

User Testing

1. Interaction Design: Alternative Choices Before AR

  • Users prefer to see the outcome of their actions on-screen before scanning the QR code for AR.

  • Suggested solution: Slider bars (before/after) → Users drag from left to right to visualize change.

  • Final AR experience should reinforce choices rather than be the only interactive moment.

Improvement:
- Add buttons or sliders on the website for users to select an action before scanning AR.
- Keep AR as a reflective moment, showing the impact of their choices.

2. Storytelling & Emotional Engagement

  • Users love the hand-drawn architectural style for storytelling.

  • This style makes the experience more personal compared to real images, which evoke a sense of urgency.

  • Real images are still important for showing macro-scale impact and inspiring real-world action.

  • Suggested solution:

    • Use illustrated characters to guide users through the journey.

    • At the end, transition to real images & data to emphasize the real-world consequences.

Improvement:
- Introduce a main character to lead users through the story.
- Use real images at key moments (e.g., X-ray of a lung affected by air pollution).
- Integrate data visualization (e.g., AQI comparison charts, pollution density maps).

3. Enhancing Website Interactivity

  • Users loved simple interactions like mouse hover and click to clear pollution or remove trash.

  • They wanted to feel part of the scene, interacting in small ways that create immediate impact.

Improvement:
- Morning Scene: Use mouse hover to clear the air pollution.
- Lunch Scene: Drag and drop trash from the river into recycling bins.
- Evening Scene: Click to add trees and parks, visualizing how green space improves the environment.

4. AR as a Reflective & Pacing Element

  • Users felt that AR should serve as a break in the experience rather than an interruption.

  • It helps them pause and reflect on their choices.

Improvement:
- Scrolling through the website flows naturally, with AR acting as a natural pause.
- Final AR scene should show a summary of user actions → Reinforce the impact.
- Add a “Learn More” button in the AR scene to link to real-world data and case studies.

5. Information Hierarchy & Callouts

  • Users want clear primary messages with secondary details available when needed.

  • Suggested solution: Labels on plastic waste to call out environmental details.

Improvement:
- Primary messages → Big, bold key insights.
- Secondary information → Hover effects or expandable text for deeper learning.

6. Visual & UI Design Preferences

  • Users loved the drawing style for its personable and inviting feel.

  • They preferred 2D layers with camera panning over excessive 3D.

  • Consistent visual language between sketches and real images helps maintain coherence.

Improvement:
- Use consistent illustration style throughout the journey.
- Limit 3D models to enhancements, not distractions.
- Apply camera-based panning for storytelling.

7. Real-World Data & Urgency

  • Users want numbers to make the issues feel more real.

  • Suggested solution: AQI meters, air pollution density maps, case studies of real people affected.

Improvement:
- Add a vertical AQI bar comparing air quality in different locations.
- Introduce data points in key areas (e.g., pollution levels in different parts of Bangkok).
- Link to case studies of people suffering from pollution-related illnesses.

Web References

Technologies

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First prototype and feedback from class

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Alumni feedback